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Exigma - Gameplay (30 Hour Game Jam)

30 Hours Gamejam, realized by Electric Monkeys. Game design by Alvaro Ribolli (Programmer) and me Felipe Bueno (Artist).

Gameplay Video

First Concepts - I was thinking about puzzles and day/night cycle.

First Concepts - I was thinking about puzzles and day/night cycle.

Thinking in experience, like song, context, character conflicts, and how express emotions to player in visual story telling

Thinking in experience, like song, context, character conflicts, and how express emotions to player in visual story telling

Final 2D Concept

Final 2D Concept